Friday, 20 January 2012

Building a website in 2012?


If you are planning on developing a new website, here as some concepts (some old, some new) on how to go at it:

- Think responsively - Even if you’re not implementing a full responsive design, simply thinking in responsive terms goes a long way to achieving usable universal design.
- Think touch-first - A button sized for a fingertip will always work for a mouse cursor. But a button sized for a mouse cursor will often be too small for a fingertip. Designing for touch first ensures that your website or application translates well to other contexts.
- Think universally - "Test early, test often” the saying goes. In your design process, think early and often about how your design will function on various devices.
- Think mobile-first - Starting your design with mobile focuses you on what really matters to your users. By maintaining focus on the essential features, achieving a consistent experience across devices will be much easier.
- Be careful with interaction behavior that is not supported universally across interfaces. Hover states don’t function the same on touch devices. Touch gestures can’t be performed with a mouse. It doesn’t mean we can’t use these things, but we have to be aware of their limitations.
Full article: Designing The Well-Tempered Web by Rob Flaherty at Smashing Magazine http://bit.ly/y4w9M5

See also mediqueri.es http://bit.ly/xHP8oe an excellent directory of responsive-designed sites.

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