Friday, 8 February 2013

Twitter is actually IRC, with less features



// Want proof? Here you go :)  http://tweetchat.com/room/irc
One could say that it's a step backwards from #IRC  because you need a special interface like tweechat to avoid always mentioning the name of the room (hashtag) you are writing in. And of course you can't have a private room. Or really good moderation tools. Or... ;)

Thursday, 7 February 2013

What is a Project?



// Things don't have to be overly complex (as in the #Dilbert comic below) An answer by David Allen of Get Things Done ( #GTD ):

Any outcome that’s going to require more than one action item, in some sequence of events in order to be able to get to that outcome, that’s a project. And boy, there are a lot of people that just miss that.

Invariably I see that most people’s “project lists” are very, very incomplete. One of the more subtle ones that comes to mind is: What issues are on your mind right now, or situations or circumstances? Not necessarily negative things, but oftentimes there’s kind of a health thing, there’s kind of a family thing, there’s a relationship thing, there’s a—who knows?

There’s all kinds of subtle stuff that show up out there that are either problems or opportunities and they don’t march up to the door with a pretty pink bow and say, “Hi, I am now a project!” Get those clarified in a way that you know what done looks like (the project outcome), and what doing looks like (the next action).

More from David Allen at www.davidco.com
and of course more Dilbert at www.dilbert.com

Wednesday, 6 February 2013

Finally, an awesome UX tutorial



// Answering the question "What are the best resources for learning bleeding-edge web, UI and UX design?" on Quora, Colm Tuite, UI/Visual Designer & Developer, decided to write one of this own. The result was an extensive post / #tutorial  with 10 steps to a decent (if not great) start in learning about #UX. To sum up: 

1. Discover the problem
2. Get to know your users
3. Learn to #wireframe properly
4. Communicate effectively
5. Guide your users
6. Encourage your users
7. Reward your users
8. Learn the basic fundamentals (HTML, CSS, JS, Ruby, Python etc.)
9. Learn visual #design
10. Study. Study. Study.

Read the full article here http://b.qr.ae/XNmOQH

Tuesday, 5 February 2013

Colours, Emotions, Brands



// This kind of chart has been going around the net for a while, but a reminder is always good :)

If you're looking for more #marketing -oriented #color   #infographics  see also How do colors affect purchases?
http://bit.ly/VG6O70

(Chart by The Logo Company http://bit.ly/VG6wwT)

Sunday, 3 February 2013

Cross-network social media engagement analysis



// Did that sound complex enough? :) Statistics and trying to do comparisons can often be misleading as just seeing the numbers below can prove. The numbers are from a test +Wil Wheaton did: he asked people on #Facebook  and #Google + to following a list to his blog as a test on how much traffic he gets from either #network . Here they are:  

Facebook followers: 95K
Google+ followers: 1.4M
 
Traffic from Facebook:  ~13,428
Traffic from G+: ~11,261

Interactions on Facebook: 1118 likes and 345 comments
Interactions on G+: 647 +1s (same as likes) and 247 comments

On first look, FB looks like an amazing way to get engagement given that there were more interactions with just tiny fraction of followers. I think a crucial explanation for these numbers is that every like and comment on Facebook generates a story in the feeds of the friends of the user who made the like or comment.

This allows a much bigger spread of anything that get a good amount of likes/comments (as recently proven by the recent "help me get laid for 1 million likes" story http://cnet.co/YMy5pc). Meanwhile, the main way for something to spread on G+ is shares and the trending list (although usually in order to get on the trending list you need a lot of shares).  

Where as a percentage of the 1.4mil of G+ followers might see Wil's post just once if they have him on a circle which shows 100% of posts in the main stream (and if they read everything on their stream), on Facebook, it's not just a percentage of the followers who see a post in their feeds. It is also the friends of everyone who liked and commented on it through the "X commented on Will Wheaton's post" stories. 

An additional insight: a small page I manage on FB has just over 1100 likes. The overal potential audience though (friends of fans) is over 400k. I suppose some similar numbers apply in Will's case. His 95K followers can translate to an audience of millions. I wont do the math because I am probably going to end up with wrong assumptions again. 

The fact is, people interact differently with content and also discover differently  content on either network. So the whole situation is a bit like, well, apples and oranges :) 
_(Photo by Michael Fawcett http://bit.ly/12k6EE1)_
cc +Robert Scoble as he has written a lot about the differences between FB and G+ and their content discovery models. 

Hack your life!


// #Hacking  is not a bad word, mmm'okay? :) Here is a small intro on hacking your daily routines to improve your #productivity  and enjoy more of what's really important in #life! :) 

Friday, 1 February 2013

The interface is (part of) your brand



// When it's pointed out it is kind of obvious but you might not consider it otherwise. Interface elements are indeed part of your brand. If you're not convinced take this quiz: can you recognise the origin of the buttons on the image below? 

Answers on the original article by +Marc Hemeon : http://bit.ly/11cxFK9 Marc has more guidance on designing your buttons. 
(via +Nassos K.